-->

Tuesday, July 23, 2019

author photo

Technology - Google News


Why is Apple leaking like a sieve? - Fudzilla

Posted: 22 Jul 2019 03:25 AM PDT

SL/Pv(` ;*bBKA #0ЍfTBG qW^}&N]O!6QA�?X"Qae@ҚP׿5Vxp,#~BGuUaf!a$xplN}ڡTr!oTi_�ٓƫS2}0/4اK0{Opʣ>h &/$~劾7d@Hܵ9J##S|&f Sjvm5{[[:|OfP!G/َQmO#CՀݑk[Q5ZV9+|(wJB}Pv[opھn5D{IѶ:/OY/mff4vL*>; D9"d80Zar@el 4ֽDk~r"$e= OC0Pƾb4X!86";Ꮌ$|F1ț!>|ܸ~~\{4| {Qᬀ0Q${=SHi Liό-@{$?Ј{Jɏ-=;۽3J`sI3SsN$cu1&ͷ}|$XsTF䑾4qF$ڋ.W{!losz/n}PZӅQ(Z$7N?`@߈"X+]go ^Wߧ`ړs_QQQد^5&|'w[3Q5׸O6>iNn``E]D_Kkqu%B-+j* ?&;v!JAo7k$OusO0t˷9b3 ǮĮkGH93lծOnГ-D~k銣U}9=hVD�A\ks/{6ъXA-dȽ[ w (n,�S]?Vn9mkB]?;q+ GWVEE8_KIFxۮ{$_zR."'4Ӽwwюt| =LmFZ* k֪*V]@VZn6as1$ :ơ/BI.@,*L&W$ع7I`lOޟ\7⊽dϏߝ3sxT0ʥiqB5K[5X@4o w·p˗Fww&sބ9,�:^8wT]� |$Jdž? __idsUM :Pc؛WԤRF|zaN^ę`7}RC߯# w5KUKyNkpHUQ5&a/ZD ?,5B͂)9I{.ta=fΧ5>&;=ٲvMk�)Ly_μ!Z AS :VaY?*~YYEFVs1n: Dk HJ.p,$cfsxءϽ#C(fuWb}i}m !XZQo3O#00{51>uQUi;GN&c:^_䃾4�N5$G}`%!2x*9ݩ�[ )ÖH{pv?SȄ@Ts.7~F0pcX(YfmFp \0Հ]W1yBj=Au}z6`J٭QSTMƵkOU=_?BU?￧ެJm__6A&01-5j}qώa76yLL_$Nې5 8chv`ؠ/̷-BuOy>ǵz/Hj8,ys!9&jU-sWœk(QC |XCtwv~q$3CD:M@`UZ4enqCx*-.[[-}6GG1dNx2A'Fֱ.A:3Љ~xzz\1ׁޱkRQ9D0}Z(matcn@xw )q A1J`qte,28@octs۠V�rlؠ܄*"AS汍b[8UB^M!Y6hGnT ,`lƌq9"2�3mꈨLRWΰŠV(\ӵd)Ɓ]+ͲacsX0=mi`\J`vcBlRA\ X;~k.oG&86D8ϥBá').Ӓ-y_Pu E!wF뀏 Ë :(a>AYDO)]eLlkςwњEk23K$9fߝQKUB@L@:!oJW4D ha$d6b>fȄz++SG9~,cV9wz%|NM T.JM-9ql r+؇L"XҔϛqO#,Lq5Hɂ=hE2^ќvFHSņ-)M yr>9>5J]'L# VV8>9N&$F>!bD*>Lh[m dҫNxN}؈p=]|#C8?)7s۷D_ 'io8Uobb9Q_am-b3%ڮPLj0#L:TKv҄Ι=vDYc})$K.7ddXԧ!"Ħ#1&[six:=J2Oy_C/NfIwJr ,l]{(1it(pud%, x)4v6'kt(YT!=U"[)SZa8Ky>e.{?2ϪOd~rn1tY#¼ F1XW6sX-vN?޸C)LA3^J5 ލ]3@@idN# T&}'fE`AT($GFE!C7+%Ir u^Ol5O .f)Ϧv0gsH�ÇR>!(ĂV(%9i'=; pjLՀ&جF#}ă-(-#:@tp?4$'�jsmT?>2"j懫, FéoURt`ަUάJ9M^Œ|4}OA&nP:7Kg p`ԅ/38_`42Qsb-WE+6m)ڕ?lJ >܌Z y|5v,FӫHΌ" 1De237S4nb\X}j1\F:YV�=4hsJt\u2Ld&\J5R!#(^d"*nqw;;vivbǷb[ۼjw9Z;wz+cR')?li%KcL%o}G:>a1x!ƍ*:Qz:CGXLf t4Tf*tOIU>MxX_%P*>f}6GƯQd%g(,9h6Lod)jSQƃ}cP^ZMpЗ2 ʄs f ,Z=a(hǃ5|Oy~B(Ǥs Qe©2 Xe8{-,hh'i >u1hz)�2uЇ7S3ZLdaI\81ipcډ|33اq# 5FdG.=`PЕvv|%e%~4$\{$t|?mbrYl]ΈK|"V/Bfz\"dRx. i儻bAkm>5N.,GTE׸fz=Li/͚ѱ2h%PSmUH~"*,GB(&_@{rܛ#GJTLQ2h;Xj3+KwI/KJ�)%\d'; '4sIٜ,\uDnh-]D6x'Sy0A>H22D5K+oY~ LJ`q!Li&bOXF*: 9L/ k]Pҁ=r"#l1gb>BR#11 z)CJVaMvN޾+7/|鐎 aRGdH,9^&/Ryim;7s-5X/n8"}{-ium'k:pjCP&/$m@ZR0L?B_qG/d30&ӡP̜~ d~ۮPh5s&95qIN"eJ&/cacj kg0j�NƊbs}h^)\.LK؄OȃƤSF0H{}$lq fc^LǜEK@ PZ9?rMcE_{V+rߚE>!?ѣҞ;3ycXb58Hs)%fYPŴW+X[YZ/%KAmYiʑJ{bF?pS}~:ֽFWp})>feH+cd-ׅU(,Ca)߀4x߂*=jrQJx Φ`?gh\on6"w=V{vxLOBhUshqe>Ն)cAsխwz֛u¯>S?,W})TX&6|͜v*qqWqАW],Տ`2_+Z/?1=ʏ7QTˉ K}uC=w/Ń- 1K]1t`J~T-O=@uRxCԐuz}߰EZB5\?0FQ&F;U},Ni黏Jo7f > $x@Ez~ury}syx~|G'7N.OЯzWUc؅U_V̓EVLylVӃgg{~z;ΰ~Wg'9޵{ 1hRM՜Yi7P^T-XaWojTϟjo?9}+kVNfh7֯?HL؆ѕ KIȐqQ/\?T)џM421yC(dWZX l9GD^btv*=K"5`9,{ݖå5tQ|V\֗]h]h]~gCs����?iv{z-=Ns^9Noe,#,'Nsu(^" |# T[EN9ݶ:bn||g(Q0sr3 ,W CI[ A,:l{N]lMkVMg@I(բ Cģ' SepAU/

Let's block ads! (Why?)

Nvidia GeForce RTX 2080 Super review - PC Gamer

Posted: 23 Jul 2019 06:00 AM PDT

Rounding out Nvidia's triple play of Super cards (still a cringeworthy name in my book), we have the Nvidia GeForce RTX 2080 Super joining the pantheon of the best graphics cards. With no real thread from AMD at the high-end, the RTX 2080 and 2080 Ti remain unchallenged. Still, it's nearly a year after the launch of the GeForce RTX cards, and just in time for the back-to-school season, Nvidia has new and improved product refreshes available.

The 2080 Super specs were released earlier in the month, and they're exactly what you'd expect from a mid-cycle product update: Take the same TU104 GPU that's used in the RTX 2080 (and 2070 Super now), enable all of the streaming multiprocessors (SMs) and CUDA cores, and crank the GDDR6 memory clock from 14Gbps up to 15.5Gbps. Depending on your reference point, GPU clocks are either nearly the same (2080 Founders Edition) or about 100MHz faster (reference 2080 clocks). It's not an incredibly exciting launch, in other words.

If you already bought an RTX 2080, you can get nearly the same level of performance via overclocking (specifically, increasing the GDDR6 clocks). If you've been thinking about buying a $700 graphics card, the RTX 2080 Super now claims top honors—and this time there's no $100 price premium at play if you buy the Founders Edition direct from Nvidia. (Technically speaking, Nvidia isn't using the Founders Edition branding with the new Super cards, but that's basically what they are.)

Here's what Nvidia's RTX product stack looks like, though the RTX 2070 and RTX 2080 (non-Super) are now in the process of being phased out.

(Image credit: Future)

There's a bit more separation between the 2080 Super and the 2070 Super this round, since only the 2080 Super gets 15.5Gbps GDDR6. Nvidia isn't bothering with a 2080 Ti Super just yet, but if such a card were to release in the future, the story would be very much like the 2080 Super I'm reviewing today. More cores, faster memory, same price. Maybe such a card will 'magically' appear in another month or two, but for now Nvidia has said there will be no 2080 Ti Super.

As far as the RTX 2080 Super is concerned, this is the maxed-out implementation of the TU104 chip. All the SMs, cores, and memory controllers are enabled, and clockspeeds have been pushed about as far as you're likely to see. Sure, you can probably squeeze a few percent more performance out of the card via manual overclocking, but it's definitely going to be a case of diminishing returns. Notice how the TBP (typical board power) has already jumped 35W compared to the 2080. Power use has increased more than performance, indicating the GPU is nearing the limits of its design.

In terms of features, nothing has changed since last year's GeForce RTX launch. Nvidia's Turing architecture is still the building block of the current generation graphics cards, and the RTX cards all feature Tensor cores for deep learning and DLSS, along with RT cores to help accelerate the ray/triangle intersection calculations at the heart of ray tracing algorithms. At least there are now five fully released ray tracing games available—six once Wolfenstein: Youngblood launches on Thursday. We'll be looking at performance in Youngblood later this week, but for now I'm keeping ray tracing features off for the performance tests so that I can compare AMD and Nvidia results.

(Image credit: Nvidia)

PC GAMER GPU TESTBED

I continue to use our standard GPU testbed from about two years ago. It includes a Core i7-8700K overclocked to 5.0GHz to ensure the CPU isn't a bottleneck in testing. In a few instances an i7-9700K or i9-9900K might be fractionally faster in games, but typically the difference is less than two percent. The PC also uses fast DDR4-3200 CL14 G.Skill memory and SSD storage to ensure the GPU is the limiting factor in performance (as much as possible).

I've benchmarked using the latest drivers from Nvidia provided for the RTX 2080 Super, version 431.56. I've also retested the Nvidia cards in a few games, notably Forza Horizon 4 and Strange Brigade, as performance seems to have jumped quite a bit since the 430.86 drivers used in previous reviews. Otherwise the setup is the same as what I used with the Radeon RX 5700 and RX 5700 XT reviews, which still have a bug/issue in Shadow of War that causes poor performance at ultra quality on the Navi cards.

(Image credit: Future)

Nvidia's expectations for the RTX 2080 Super are that it will be about 5-10 percent faster than a reference RTX 2080, or about five percent faster than the RTX 2080 Founders Edition (which comes with a 90MHz increase in boost clock). I'm using 'reference' cards provided by AMD or Nvidia wherever possible for my testing, which means Founders Editions on the 2070/2080/2080 Ti models, and that means a 90MHz factory overclock.

I'm testing with 11 games that include a pretty even mix of AMD and Nvidia promoted titles. DirectX 12 is utilized in most cases, with the exception of Total War: Warhammer 2 where the "DX12 Beta" performance is particularly weak on Nvidia GPUs. Each card is tested at four settings: 1080p medium (or equivalent) and 1080p/1440p/4k ultra (unless otherwise noted). Every setting is tested multiple times to ensure the consistency of the results, and I use the best score. Minimum FPS is calculated by summing all frametimes above the 97 percentile and dividing by the number of frames, so that it gives a reasonable representation of the lower end of the performance scale, rather than looking only at the single worst framerate from a benchmark run.

Here are the results, which I won't comment on until after all the pretty charts. (Who am I kidding? I know you're all just here for the bar graphs.)

GeForce RTX 2080 Super performance

Image 1 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 2 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 3 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 4 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 5 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 6 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 7 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 8 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 9 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 10 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 11 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 12 of 12

GeForce RTX 2080 Super 1080p medium performance

(Image credit: Future)

Image 1 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 2 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 3 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 4 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 5 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 6 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 7 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 8 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 9 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 10 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 11 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 12 of 12

GeForce RTX 2080 Super 1080p ultra performance charts

(Image credit: Future)

Image 1 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 2 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 3 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 4 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 5 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 6 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 7 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 8 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 9 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 10 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 11 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 12 of 12

GeForce RTX 2080 Super 1440p ultra performance charts

(Image credit: Future)

Image 1 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 2 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 3 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 4 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 5 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 6 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 7 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 8 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 9 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 10 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 11 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

Image 12 of 12

GeForce RTX 2080 Super 4K ultra performance charts

(Image credit: Future)

With a bit more time since the last GPU reviews, I've been able to retest several games with updated drivers. That cleared up most of the performance oddities (note that I haven't had a chance to retest any GTX models), and in general Nvidia's GPU hierarchy is pretty straightforward, especially once the GPUs are the main limitation. At 1440p, for example, the 2080 Ti is 17 percent faster than the 2080 Super, which is 5 percent faster than the 2080 FE, which in turn is 7 percent faster than the 2070 Super, and that's 10 percent faster than the RTX 2070, which is 5 percent faster than the 2060 Super, which beats the 2060 by 16 percent.

Other resolutions tell a similar story, though 1080p starts becoming CPU limited at times. The 2080 Super is only 2-3 percent faster on average than a 2080 FE at 1080p, while at 4K the added memory bandwidth helps a bit and it's a whopping 6 percent faster. (Yes, that was sarcasm.) Paper specs don't always tell the whole story, but in cases like this you really don't need to know much more than the specs to estimate how the new model compares to existing cards. 11 percent more memory bandwidth is nice, but not really necessary. Meanwhile, there's only 5 percent more compute performance relative to the 2080 FE, which is why the gains in performance are all less than 11 percent and often less than 5 percent.

The RTX 2080 Super still does great as a card for gaming at 1440p ultra, averaging more than 60fps in every game we tested, though admittedly Assassin's Creed Odyssey just barely squeaks by. 1080p ultra and 144Hz (or higher) is also mostly viable, though you'd want a G-Sync display to smooth out the occasional dips. The only problem is that the exact same thing can be said of the RTX 2080, particularly 2080 cards with a factory overclock. If all 2080 cards were still priced at $700 and up, the 2080 Super would be an easy recommendation. Instead, we have RTX 2080 cards starting at $610, and factory overclocked models for $650. In terms of frames per dollar spent, it's pretty much a wash.

Image 1 of 6

GeForce RTX 2080 Super value charts

(Image credit: Future)

Image 2 of 6

GeForce RTX 2080 Super value charts

(Image credit: Future)

Image 3 of 6

GeForce RTX 2080 Super value charts

(Image credit: Future)

Image 4 of 6

GeForce RTX 2080 Super value charts

(Image credit: Future)

Image 5 of 6

GeForce RTX 2080 Super value charts

(Image credit: Future)

Image 6 of 6

GeForce RTX 2080 Super value charts

(Image credit: Future)

In terms of value, the 2080 Super ends up near the bottom of the GPU charts, and it's in the upper-middle area on the system charts. Buying the ultimate graphics card for gaming purposes—or in this case the penultimate, not counting the Titan RTX—is rarely about the value proposition. The RTX 2070 Super and RX 5700 XT are at the top of the system charts, balancing price with framerate. The move from the 2070 Super to the 2080 Super meanwhile is a classic case of diminishing returns.

You get 10-15 percent more performance on average, but you'll pay 40 percent more to get there. Even if you're looking at total system cost, it's still 16 percent more money for the same 10-15 percent performance (at most). It's still a perfectly reasonable choice for an extreme gaming PC, if you're into oxymorons like "reasonably extreme," but even high-end gamers are generally better off stepping down to the 2070 Super. Or if you're serious about building an extreme PC, why not just go whole hog and buy a 2080 Ti?

(Image credit: Future)

GeForce RTX 2080 Super: technically better than last year's model, by a small margin

As with the other RTX Super cards, the outcome of my RTX 2080 Super testing was entirely predictable. It's a bit faster, thanks to having more cores and higher clockspeeds. It certainly isn't a revolutionary card today, but then it doesn't really need to be. It's meant as a minor upgrade to Nvidia's current products, nothing more nor less. Several months from now, assuming the vanilla RTX 2080 cards actually disappear from shelves and are replaced with 2080 Super models, the 2080 Super will become the only viable $700 (give or take) Nvidia GPU.

The only cards that are substantially faster than the RTX 2080 Super are currently priced so high that only the deepest pockets can reach. The RTX 2080 Ti is about 20 percent faster overall at 4K, but it costs about 50 percent more. Meanwhile, the Titan RTX is 25 percent faster overall at 4K and costs more than three RTX 2080 Super cards. (No one should buy a Titan RTX, unless they're doing something beyond just playing games and need 24GB of VRAM).

I'm still waiting to see a killer app for Nvidia's ray tracing hardware. So far the tech can look slightly better than traditional rasterization techniques, but the performance hit is far too steep in most games. Maybe Wolfenstein Youngblood, the first Vulkan-based game with ray tracing effects, will change things, but I doubt it. Developers need to figure out a way to significantly boost ray tracing performance so that the final results actually look significantly better while still delivering acceptable performance. However, I worry that it won't be until the next generation of Nvidia GPUs (RTX 3000 or whatever they're called) that we have the hardware necessary to truly tackle real-time ray tracing without compromising performance. Let's hope some clever software developers prove me wrong.

The GeForce RTX 2080 Super ends up as the typical update to an existing product. Yes, it's faster than the previous iteration, but not markedly so. If you already have an RTX 2080, you can carry on without losing any sleep. If you're putting together a new PC or upgrading from an existing GPU, and you want something more than an RTX 2070 Super and can't step up to the 2080 Ti, this will have to suffice.

Image 1 of 6

GeForce RTX 2080 Super graphics card

(Image credit: Future)

Image 2 of 6

GeForce RTX 2080 Super graphics card

(Image credit: Future)

Image 3 of 6

GeForce RTX 2080 Super graphics card

(Image credit: Future)

Image 4 of 6

GeForce RTX 2080 Super graphics card

(Image credit: Future)

Image 5 of 6

GeForce RTX 2080 Super graphics card

(Image credit: Nvidia)

Image 6 of 6

GeForce RTX 2080 Super graphics card

(Image credit: Nvidia)

Let's block ads! (Why?)

Facebook fails to keep Messenger Kids’ safety promise - TechCrunch

Posted: 23 Jul 2019 03:30 AM PDT

Facebook's messaging app for under 13s, Messenger Kids — which launched two years ago pledging a "private" chat space for kids to talk with contacts specifically approved by their parents — has run into an embarrassing safety issue.

The Verge obtained messages sent by Facebook to an unknown number of parents of users of the app informing them the company had found what it couches as "a technical error" which allowed a friend of a child to create a group chat with them in the app which invited one or more of the second child's parent-approved friends — i.e. without those secondary contacts having been approved by the parent of the first child.

Facebook did not make a public disclosure of the safety issue. We've reached out to the company with questions.

It earlier confirmed the bug to the Verge, telling it: "We recently notified some parents of Messenger Kids account users about a technical error that we detected affecting a small number of group chats. We turned off the affected chats and provided parents with additional resources on Messenger Kids and online safety."

The issue appears to have arisen as a result of how Messenger Kids' permissions are applied in group chat scenarios — where the multi-user chats apparently override the system of required parental approval for contacts who kids are chatting with one on one.

But given the app's support for group messaging it's pretty incredible that Facebook engineers failed to robustly enforce an additional layer of checks for friends of friends to avoid unapproved users (who could include adults) from being able to connect and chat with children.

The Verge reports that "thousands" of children were left in chats with unauthorized users as a result of the flaw.

Despite its long history of playing fast and loose with user privacy, at the launch of Messenger Kids in 2017 the then head of Facebook Messenger, David Marcus, was quick to throw shade at other apps kids might use to chat — saying: "In other apps, they can contact anyone they want or be contacted by anyone."

Turns out Facebook's Messenger Kids has also allowed unapproved users into chatrooms it claimed as safe spaces for kids, saying too that it had developed the app in "lockstep" with the FTC.

We've reached out to the FTC to ask if it will be investigating the safety breach.

Friends' data has been something of a recurring privacy blackhole for Facebook — enabling, for example, the misuse of millions of users' personal information without their knowledge or consent as a result of the expansive permissions Facebook wrapped around it, when the now defunct political data company, Cambridge Analytica, paid a developer to harvest Facebook data to build psychographic profiles of US voters.

The company is reportedly on the verge of being issued with a $5BN penalty by the FTC related to an investigation of whether it breached earlier privacy commitments made to the regulator.

Various data protection laws govern apps that process children's data, including the Children's Online Privacy Protection Act (Coppa) in the US and the General Data Protection Regulation in Europe. But while there are potential privacy issues here with the Messenger Kids flaw, given children's data may have been shared with unauthorized third parties as a result of the "error", the main issue of concern for parents is likely the safety risk of their children being exposed to people they have not authorized in an unsupervised video chat environment.

On that issue current laws have less of a support framework to offer.

Although — in Europe — rising concern about a range of risks and harms kids can face when going online has led the UK government to seek to regulate the area.

recently published white paper sets out its plan to regulate a broad range of online harms, including proposing a mandatory duty of care on platforms to take reasonable steps to protect users from a range of harms, such as child sexual exploitation.

Let's block ads! (Why?)

This post have 0 komentar


EmoticonEmoticon

Next article Next Post
Previous article Previous Post