Technology - Google News |
- Tech that died in 2020 - PCWorld
- 2021 could be a great year for 'alternative' consoles - Engadget
- Microsoft Launcher gets updated, includes new features for the Surface Duo - XDA Developers
Tech that died in 2020 - PCWorld Posted: 31 Dec 2020 03:00 AM PST Even in a year like 2020, one thing didn't change in the tech world: Certain devices, technologies, and services shut down. The causes vary, as does the level of regret. Some things we'll miss; some things we never cared about; and others, we're glad to show the door. This year, we're dividing the departed by how much we think most people will actually care. Check out our list below and wave goodbye or good riddance to: Tech we'll actually missFarmVilleFew Flash games hitting end of life deserve their own entry, but few games have ever seized the public imagination like Zynga's FarmVille. The company announced that as of December 31, 2020, FarmVille would drift off into the sunset with the rest of the Flash-based world. FarmVille existed on Facebook, and for a few years the social network felt more like a vehicle for the game than anything else. Between June and October, 2009, 62 million people signed up to play the game, as reported by The New York Times. At the time that was close to one-fifth of Facebook's global user base. FarmVille was huge, not to mention addicting. It had everything: critics, a Lady Gaga tie-in, business scandals, and one particularly horrific story. With FarmVille you built a farm by growing virtual crops and livestock. You had freedom to design your farm as you wanted. The more work you put in, the bigger and better your farm grew. You could speed up progress with in-game purchases. The addictive part was that FarmVille happened in real time, regardless of whether you were tending to your homestead. That led to numerous notifications during the course of the day that your crops were ready to harvest. A FarmViller delayed at their peril, as they risked ruining all their hard work. It was a gaming obsession that we really haven't seen since. For anyone who misses the digital home on the range, there's always FarmVille 3. Google Play MusicNearly a decade ago cloud-based music lockers were the big craze from companies like Amazon, Apple, and Google. But when the dust settles there can be only one (or two, or three). Google decided that 2020 was as good a time as any to stop duplicating its music efforts (since it's so busy churning out new messaging apps), and made December 2020 the final death date for Google Play Music. It was a months-long demise for the service as Google encouraged its users to transfer to the new hotness: YouTube Music. In August, Google blocked new uploads and downloads through its Music Manager app, and the music store was closed. In September, streaming music from the cloud started shutting down around the globe, and by the end of December all personal music collections were deleted. The service replacing it, YouTube Music, is free to use and offers a premium membership to get ad-free music and to download music for offline listening. Nintendo 3DSAfter 9.5 years and 76 million unit sales, Nintendo finally said goodbye to Nintendo 3DS in 2020. The 3DS handheld gaming device was a revelation when it first came out in 2011, because it provided a glasses-free 3D experience back when the world lost its mind and thought 3D was awesome. We reviewed the 3DS back then, and said it "may be less a gaming handheld than a totable multimedia center, only one of whose activities happens to be gaming." The 3DS was for games, of course, but it also let you connect with friends, take pictures, stream videos from a variety of services, record audio, browse the web, and more. It was a device that continued to hold the fascination of millions for nearly a decade, but its time finally came in September when Nintendo said it would no longer manufacture the 3DS family of systems, as reported by the BBC. WunderlistThe writing was on the wall in June, 2015, once Microsoft acquired the company behind Wunderlist, the popular to-do list app. Wunderlist has been up for deactivation since 2017 as part of Microsoft's plans with its own To Do app. It took a while to check this item off the list, but the company finally stopped supporting Wunderlist in May. You're still here?AT&T DSLFarewell, DSL. America's largest Internet service provider is giving up on telephone lines for broadband connections. When digital subscriber line (DSL) first came out it was a revelation. Instead of dreadfully slow dial-up connections, we could use telephone lines to get always-on, high-speed broadband Internet. It wasn't long, however, until we had even faster cable connections. Now the new goal is to get blazing-fast fiber connections. DSL has been sitting on the chopping block for a while now, but it wasn't until 2020 that AT&T took action. In October, the company said it would stop selling new DSL connections. "We're beginning to phase out outdated services like DSL and new orders for the service will no longer be supported after October 1," the company said. Existing subscribers can still use their DSL, but new users won't be able to get the service. The change is hardest for people in rural areas where AT&T DSL is the only option, as USA Today reported. Chrome appsIn January Google announced it would be putting an end to Chrome apps. Not extensions, mind you, just those standalone web apps that operate in their own windows like a desktop app, rather than in a browser tab. This is the second time we've heard the death knell ringing for Chrome apps. Google announced way back in 2016 that it would give up on Chrome apps by 2018. That never happened, but this time it appears to be the real deal. Google stopped accepting new public Chrome apps to the Chrome Web Store in March. By June, 2021, Chrome App support on Windows, Mac, and Linux will end. Chrome OS will keep running Chrome Apps until June, 2022. Google said it's giving up on Chrome Apps due to "significant progress of the modern Web and its ability to deliver first class user experiences for users." Chrome Apps make less sense when Progressive Web Apps (PWAs) deliver a similar experience that isn't necessarily tied to Chrome. Plus with Android and Linux apps running on newer Chrome OS boxes, Google's browser apps are no longer necessary. Facebook's Windows 10 App"Facebook had an app in the Windows Store?" Yes, it did, and no, it never made much sense. When the app came out in 2016 it was meant to target not only PCs but tablets and Windows phones (remember those?). The Facebook app did have some advantages, because it could use Windows 10's built-in notifications and support Live Tiles. But it never made much sense on PC because the website was Facebook's focus for the desktop. With phones gone, and Windows tablets able to use the website, it wasn't that surprising when Facebook put an end to its Windows 10 app in February, as MSPoweruser reported. Facebook isn't the only company to discard its UWP app. In fact, Microsoft seems to be setting the stage to give up on UWP in the not-too-distant future. Microsoft shut down its ad monetization platform for UWP in June. This followed a 2019 decision to bring traditional Win32 games to the Windows 10 App Store, in apparent surrender to developer and user preferences. UWP apps are still kicking, but unless there's a big change the platform seems marked for irrelevance. MixerMicrosoft's dream of creating a Twitch competitor died on July 22, 2020. That's the day that Mixer shut down and Microsoft partnered with Facebook Gaming instead. Mixer was a live video game broadcasting service just like Twitch, but Microsoft's Twitch-style dreams were never that popular. Microsoft first got into the business after it acquired the "interactive livestreaming service," Beam, in 2016. By 2017 it was reimagined as Mixer. In a push to increase the service's popularity Microsoft made multi-million dollar deals in 2019 with well-known streamers such as Ninja and Shroud. But it wasn't enough to boost the viewer base, and by the summer of 2020 all former Mixer streamers were free to move to other platforms. VR folliesAt one point many expected virtual reality headsets to either conquer the world or go the way of 3D TVs and mobile phone VR. Neither outcome really happened. VR keeps on trucking with newer devices like the Oculus Quest 2 that don't require tethering to an expensive gaming PC. Still, some VR platforms and devices said goodbye in 2020, including the Oculus Go and Oculus Rift S headsets. On the mobile side, Google's Daydream VR platform for mobile phones gave up the ghost. Google said in the fall it would no longer support Daydream VR software, and that items like the Daydream VR app wouldn't work properly on Android 11. Prior to Google's decision, Samsung killed its XR virtual reality service on September 30, 2020. The end of the XR platform came after Samsung's earlier decision to give up on its Gear VR headsets. Finally, Steam decided to focus its VR efforts PCs and gave up on Steam VR for Mac. Good riddance!Adobe Flash PlayerIn the 90s, Adobe Flash wasn't just a component you used on the web; it pretty much was the web. Flash was how we played web games, every major entertainment site used Flash, and let's not forget about all those Flash-powered ads. Flash was a fantastic tool for its time, but it had security issues and power efficiency problems on laptops, among other drawbacks. So as the modern web developed, Flash's doom was inevitable. Flash actually held on far longer than anyone expected, considering Apple co-founder and CEO Steve Jobs fired the first shot at Flash way back in 2010 with his famous open letter. Its decline started officially in 2017 when Adobe said it would kill support for Flash by the end of 2020. Browser makers also started to restrict Flash, and eventually blocked it entirely. Now the time has come for Flash to fade away. As of December 31, Adobe ends support for Flash. The company will block content from running in Flash Player beginning January 12, 2021. This is good news for the web's progress. Should you feel a pang of nostalgia, the Internet Archive emulates Flash animations, games, and toys in its software collection, letting you party like it's 1999. Amazon Echo LookIn the world of the Internet of things companies come up with some wacky ideas. One such was Amazon's Alexa-powered Echo Look camera. This was a selfie camera that would offer fashion advice based on what you were wearing. The fashion advice was a mash-up of machine learning and "fashion specialists" that would judge your look based on color, shape, fit, and, of course, shoes. When we reviewed the Look back in 2018 we thought it was fun for taking selfies, but the fashion advice left a lot to be desired. Shoppers apparently thought so too as this $200 doohickey never caught on. The Look and its companion app ceased to work on July 24. Amazon hasn't given up on doling out fashion advice, however, as that feature is now part of the Amazon Shopping app and other Alexa-enabled devices. Windows 7Versions of the Windows operating systems are so widely used they have several deaths to prepare users for the inevitable. These include the end of retail sales, end of feature support, and the end of security updates. The latter is the final nail in the coffin, and Windows 7's end of life hit in January, 2020. PCs rocking Windows 7 can still operate, of course, and like Windows XP fans before them Windows 7 users will likely keep logging time on the old OS regardless of the lack of security updates. Windows 7 was a welcome follow-up to Windows Vista, in keeping with the Microsoftian tradition of one bad OS release followed by a good one. Windows 7 built on some of Vista's strong foundations while removing its annoyances and producing a generally better experience. It was a fantastic OS, but if you're using a Windows 7 PC it really is time to move on. Most Windows 7 PCs should be able to run Windows 10, and while the interface isn't the same it's a fantastic operating system in its own right. Note: When you purchase something after clicking links in our articles, we may earn a small commission. 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2021 could be a great year for 'alternative' consoles - Engadget Posted: 31 Dec 2020 06:33 AM PST Despite the pandemic, it's been a pretty great year for video game hardware. Microsoft launched the Xbox Series X, a powerful obelisk packing a 12-teraflop GPU, and the smaller Series S, which can run games natively at 1440p resolution. Sony, meanwhile, released the PlayStation 5 and a cheaper Digital Edition that doesn't come with a disc drive. Both companies are struggling with stock shortages at the moment and a number of user-reported hardware issues. Still, it's a minor miracle that neither Sony nor Microsoft was forced to delay their next-gen launch. Countless 'triple-A' video games including Halo Infinite have been pushed back to 2021, after all. The new hardware frenzy isn't over, though. Far from it. A bunch of weird and hopefully wonderful consoles are scheduled to come out next year. They won't have the power to match the PS5 or Xbox Series X. None of them will have new launch titles from major publishers like Ubisoft, Capcom and EA, either. Instead, they'll be appealing to people who love retro classics and indie gems as much as the latest blockbuster. The sort that loves sifting through Itch.io and CRT TV listings on eBay. If you fall into that camp, read on for our shortlist of 'alternative consoles' due in 2021. We can't guarantee that any of them will be good (just look how the Ouya turned out), but at least one of them could leave a smile on your face. Analogue PocketAt first glance, the Analogue Pocket looks like a new version of Nintendo's iconic Game Boy Pocket from the mid-90s. And it is, kind of. The handheld accepts original Game Boy cartridges, but also those released for the Game Boy Color and Game Boy Advance. That means you can bounce between Pokémon Red, The Legend of Zelda: Oracle of Seasons and Advance Wars on the same bus journey. Analogue is also planning $30 adapters that will let you play Game Gear, Neo Geo Pocket Color, Atari Lynx, TurboGrafx-16/PC Engine and SuperGrafx games. The Analogue Pocket is more than a 'play everything' machine, though. The handheld improves upon the original Game Boy design with two extra face buttons, twin shoulder buttons on either side of the cartridge slot, and three small system buttons. There's also stereo speakers, a headphone jack and a 4,300 mAh battery that charges over USB-C. The 3.5-inch display has a 1,600 x 1,440 resolution, too, that should offer superior brightness and color reproduction. Finally, the company will sell a $99 dock that lets you play cartridge-based games on a TV. The Pocket will also support Nanoloop, an application that musicians use to create chiptune music. The functionality could help justify the Pocket's steep sticker price. At $199.99, it's more expensive than Nintendo's Switch Lite handheld. Some will argue that's a steal, though, considering the screen and internal hardware required to run so many cartridge types. The first units are expected to ship in May 2021. Buying one could be a challenge, though: Analogue opened pre-orders last August and sold out within minutes, upsetting many hopeful customers. Analogue DuoThe Pocket isn't the only Analogue machine to support TurboGrafx-16 cartridges. Analogue is also working on a home console called the Duo. As the name implies, it has two slots for physical media. The one on the left is for HuCard cartridges — the format that the TurboGrafx-16 and PC Engine launched with — while the right accepts discs that were designed for the TurboGrafx-CD add-on. In addition, the Duo will support titles developed for the PC Engine SuperGrafx, a successor to the TurboGrafx-16 that was only released in France and Japan. Like the Pocket, Analogue is using field-programmable gate array (FPGA) chips to read the original TurboGrafx-16, PC Engine and SuperGrafx games. That means the Duo acts like the original hardware and doesn't rely on any software emulation or ROM files to work. There's only one downside: Analogue hasn't developed a chip to emulate the PC-FX just yet. If you want to play games from that particular system, you'll need to look elsewhere. Still, it's a beautiful console aimed at a small but passionate part of the community. (How many people collect TurboGrafx-16 games?) Analogue says the Duo will come out sometime next year for $199. PlaydatePanic's Playdate is a quirky little thing. It has a monochrome screen, unlike the Analogue Pocket, and a fold-out crank on the right-hand side. The latter isn't there to power the device, thankfully. It's a genuine control method, just like the D-pad and twin face buttons. Teenage Engineering, the company that designed the OP-1 synthesizer and Capcom-themed pocket synths, helped Panic dream up the undeniably cute hardware. It measures 74×76×9mm, which is smaller than the Game Boy Pocket and, therefore, far more portable than the Nintendo Switch and Switch Lite. Panic is best known for its developer-focused Mac and iOS software, such as Nova and Transmit. The company has also published the occasional video game, including Firewatch and Untitled Goose Game. As Panic's Greg Maletic told Engadget last year, the Playdate is meant to be a spiritual successor to Nintendo's iconic Game & Watch series. It's since morphed into something that sits between those devices and a more sophisticated handheld. Every Playdate is a devkit, for instance, and owners will be able to install third-party games directly on the system. "[Developers] won't need to go through us," Panic confirmed in a blog post last October. The Playdate costs $149 and is expected to ship early next year. For that price, you get a 'season' of free games that are unlocked on a weekly basis. It was originally going to be 12, but the console's protracted development has allowed Panic "to commission even more Season One games from more developers," according to a blog post. A range of developers including Keita Takahashi, the creator of Katamari Damacy and Wattam, have confirmed that they're working on Playdate titles. Panic has also shared a bunch of community prototypes including a Doom port. Atari VCSAtari isn't the video game behemoth that it used to be. The company, best known for the Atari 2600 and classic titles such as Pong, was most influential in the 1970s and '80s. Since then, the iconic brand has been sold multiple times and struggled through bankruptcy. What remains of Atari hasn't given up, though. The company is preparing an all-new system called the Atari VCS. The design is certainly Atari-like, with long idents along the top and, for at least one model called the VCS 800, a faux walnut finish on the front. The company has also made a retro joystick to accompany its take on a modern controller. Longtime Atari fans will also appreciate the Vault, a collection of classics that includes Asteroids, Breakout and Centipede. The Atari VCS is more than a retro console, though. It's a "fully-functional mini-PC," according to Atari COO Michael Arzt, powered by an AMD Ryzen R1606G processor with integrated Vega graphics. By default, the console will run Atari OS, a version of Linux designed for the living room. You'll be able to use "PC Mode," however, to install and boot other operating systems such as Windows,Chrome OS and Valve's Steam OS. Atari believes this model sets the console apart from cheaper Android-based alternatives. The VCS 800 can be a simple game console for the living room, but it can also be a semi-decent PC for browsing the web and accessing basic apps. An Atari VCS 800 All-in Bundle, which includes a console, joystick and standard controller, can be pre-ordered for $389.99. That's expensive: for $10 extra, you could buy a PlayStation 5 Digital Edition. The console was first revealed as the Ataribox at E3 2017. It was renamed in March 2018 and then crowdfunded on Indiegogo a couple of months later. Atari hopes to ship backer units and a small number of pre-orders before the end of the year. Full retail production won't happen until January 2021, however. The VCS has been a long time coming and some people are understandably skeptical about Atari's ability to deliver. The company is tiny, after all, and working on eyebrow-raising projects such as cryptocurrency and Atari-themed hotels. Intellivision AmicoAtari isn't the only retro brand attempting a comeback. A team led by Tommy Tallarico, an industry veteran that's worked on over 300 games, is making a new Intellivision system. The Amico is meant to be a simpler system that anyone can play, regardless of their age or experience with video games. It comes with two controllers that have discs instead of D-pads, four shoulder buttons, a small touchscreen and everything required for basic motion controls. The console will come with six games and a bunch of downloadable extras that cost between $2.99 and $9.99, including an exclusive sequel to the beloved Earthworm Jim platformers. The Intellivision team believes the casual market is woefully underserved at the moment. Modern games are too complicated, according to Tallarico, and don't encourage people to play in the same room. The Amico will solve this with a game library that doesn't include any violence, bad language or sexual content. There won't be any loot boxes or microtransactions, either, so parents can have full confidence in what their children are playing. That's the idea, anyway. Like the VCS, the Amico is expensive. The tray-shaped system will cost around $249 at launch, which is only $50 short of the Nintendo Switch and Xbox Series S. (You could also argue that the Switch serves a similar need for family-friendly gaming.) Still, there's a group of people who grew up in the 1980s and remember the Intellivision name with fondness. For those people, the curated library and simplistic controllers might be enough to justify the asking price. Tallarico's team was originally targeting an October 2020 launch, but that date has since been pushed to next May. If the timing lines up, we could have an Atari and Intellivision rematch on our hands. Switch ProWe can't end this list without giving the long-rumoured Switch Pro a mention. To be clear, Nintendo has never confirmed the console's existence. Bloomberg reported in August that the company was planning to launch an upgraded Switch next year, though. According to unnamed sources, the company has considered a more powerful model that can support 4K visuals. It could replace the standard Switch — which has already received a minor revision, upping the battery life slightly — or sit alongside it. There's no guarantee that a Switch Pro will happen, though. Nintendo has performed incredibly well during the pandemic and sold a staggering number of consoles over the last three quarters. Still, a Switch sequel could help maintain that incredible momentum next year. |
Microsoft Launcher gets updated, includes new features for the Surface Duo - XDA Developers Posted: 30 Dec 2020 11:43 PM PST A new update for the Microsoft Launcher is rolling out for Android users that brings some well-needed bug fixes. This new update also focuses on introducing new capabilities as well as fixes for the company's dual-screen device, the Surface Duo. Microsoft Launcher version 6.2.201102.92686 is currently available for download from the Google Play Store and introduces features like screen time support on the Surface Duo, keyword search in Office apps, multi-touch app icon repositioning on the home screen on compatible Android devices., and more. Specifically for the Surface Duo, the new launcher includes support for an overview on a single screen and brings improvements to the way the feed page is loaded in landscape and concurrent with another app. Here's the full changelog for the latest Microsoft Launcher update:
The new update comes right in time as Microsoft had announced earlier this month that it would be expanding the availability of the Surface Duo in more countries starting 2021. The company confirmed in a blog post that the dual-screen Android device will launch in Canada, the United Kingdom, France, and Germany. Full details of pricing and availability would be shared at the beginning of 2021. |
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